America's Army PL

America's Army PL (http://forum.americasarmy.pl//index.php)
-   Ogólne 2.8.x (http://forum.americasarmy.pl//forumdisplay.php?f=14)
-   -   AA 2.8.1 już jest ! + pierwsze wrażenia (http://forum.americasarmy.pl//showthread.php?t=12405)

Dj. Gargamel 03-22-2007 16:58

AA 2.8.1 już jest ! + pierwsze wrażenia
 
Najnowsza wersja:

2.8.1 - SMU GH Map Pack - 4 nowe mapy

SF Refinery
http://www.americasarmy.com/communit...nery_1_800.jpg

SF Oldtown
http://www.americasarmy.com/communit...town_1_800.jpg

SF Floodgate
http://www.americasarmy.com/communit...gate_1_800.jpg

River Village
http://www.americasarmy.com/communit...lage_1_800.jpg



LINKI by americasarmy.pl
PACZ
ftp://aao:aao28@62.75.218.62/aa_patc...81_generic.exe

HOTFIX
ftp://aao:aao28@62.75.218.62/aa_patch_281_hotfix.exe

Cytat:

Having Problems Patching from 2.8.0 to 2.8.1?

A few users have experienced problems patching 2.8.0 with a reference to the file: AmericasArmyManuals.url or missing/corrupt DLL files.

If you are having this problem, download and execute the following file to fix these known issues.

DOWNLOAD: aa_patch_281_hotfix.exe

Download and run this installation file. This will install the following into your "America's Army" program folder:

# America's Army\System\atl71.dll
# America's Army\System\mfc71.dll
# America's Army\System\mfc71u.dll
# America's Army\System\msvcp71.dll
# America's Army\System\msvcr71.dll
# America's Army\Help\AmericasArmyManual.lnk
Lista serwerow 2.8.1

plus wiele poprawek

- SF Refinery : (User Created)
Mission Description:
A terrorist cell has announced its intent to capture a high profile petroleum engineer and thereby disrupt petroleum production and the U.S. Economy. U.S. Special Forces must safeguard the engineer from terrorist action.

- SF Oldtown : (User Created)
Mission Description:
U.S. Infantry conducts a raid within a small, rural village in a tropical location to secure sensitive data. Intelligence reports suggest a terrorist organization is attempting to seize this information currently located in a safe house controlled by allied forces. The U.S. Special Forces team must secure this information and thereby thwart future enemy attacks.

- SF Floodgate : (User Created)
Mission Description:
Intelligence indicates a gathering terrorist threat to critical hydroelectric facilities. Should terrorist forces capture or destroy these facilities the local indigenous population residing in the low-lying valleys could be threatened or flooded. The U.S. Special Forces team must secure the hydroelectric facilities and prevent the terrorist forces from planting and detonating explosive devices.

- River Village : (User Created)
Mission Description:
Enemy forces have seized a small rural village adjacent to a seasonal river and are now using it as a base of operation. Intelligence reports suggest the local residents are under duress and have been dispersed throughout the village. U.S. forces must enter the village, secure the three objectives, and reclaim control of the village, while minimizing damage to the local infrastructure.


TrackIR Support!

We have included preliminary support for TrackIR in this release. You will need to have the latest TrackIR software installed for this to work. (http://www.naturalpoint.com/trackir/)

In future versions we plan to have more complete support for this system, and it is included now to allow you to play around with the system with some basic functionality. More information on features and support is available from the in-game console by typing: "TrackIRHelp"

Note: This feature is not yet supported or completed and is included for evaluation purposes only.


System Requirements

System requirements are the same as in v2.8.0 and are listed below for convenience:

The Minimum System Requirements for America's Army are:

* 3-D graphics card with 128 MB memory and support for hardware transformation and lighting
* 2.4 GHz processor or equivalent
* English version of Windows(r) 2000/XP Operating System with latest updates
* 512 MB RAM
* 3.5GB of uncompressed hard disk space for game files
* 4X DVD-ROM (not required for downloaded installations)
* Windows 2000/XP compatible system (including compatible 32-bit drivers for CD-ROM drive, video card, sound card, mouse and keyboard)
* DirectX(r)9.0
* 100% Compatible DirectX 9.0 soundcard
* 56kbps Modem or other network connection *Nvidia® nForce™ or other motherboard/soundcards containing Dolby Digital® Content Encoder required for Dolby Digital® audio.

The Recommended System Requirements for America's Army are:

* 3-D graphics card with 256 MB memory and support for hardware transformation and lighting
* 3.0 GHz processor or equivalent
* English version of Windows(r) 2000/XP Operating System with all updates
* 1 GB RAM
* 3.5GB of uncompressed hard disk space for game files
* 4X DVD-ROM (not required for downloaded installation)
* Windows 2000/XP compatible system (including compatible 32-bit drivers for CD-ROM drive, video card, sound card, mouse and keyboard)
* DirectX(r) 9.0
* 100% Compatible DirectX 9.0 soundcard
* Broadband Network Connection
* NVIDIA(r) nForce(tm) or other motherboards/soundcards containing the Dolby(r) Digital Interactive Content Encoder required for Dolby Digital audio



Technical Notes

** IMPORTANT NOTE FOR SERVER HOSTS/ADMINS **

NOTE: The cooperative missions will take significantly more CPU resources to run during normal gameplay due to the additional AI processing load (shared between the server & client). Server hosts planning to run Co-Op servers should plan accordingly. In addition, players running a Co-Op server and client on the same machine will experience heavy CPU demand.

It is recommended that server rotations switch only from Co-Op level to Co-Op level, or MP to MP level for best performance.

GAME PORTS:

The internet ports currently required to be open for America's Army v2.8.1 are listed below:

# UDP - 1716, 1717, 1718, 8777, 27900
# TCP - 14200, 20025-45, 20046, 20047, 20048, 28910

UDP ports explained:

# 1716 for the Game
# 1717 for the GameQuery
# 1718 for the Master Server Query
# 8777 for the Standard UT Query
# 27900 for GameSpy

TCP ports explained:

# 28910 for GameSpy
# 20025-45 for MBS Game Server
# 20046 for the Auth server
# 20047 for MBS
# 20048 for DCDS
# 14200 for LAN


WHAT'S FIXED

Here's a quick look at "What's Fixed" from the v2.8.1 distribution (ArmyOpsReadMe.txt) :

NOTE: This list only includes bugs present in v2.8 that have been fixed. Bugs fixed related to new v2.8.1 features and certain security/exploit fixes have been removed from this list.
[Level Editor]

* Fixed a bug that was causing some user created maps to experience problems with players spawning into levels without weapons
* Fixed a bug that was preventing users from resizing editor dialogs when windows display effects are set to ‘show contents when dragging and resizing’
* Enabled 2D shape editor

[NML]

* Fixed a bug that was preventing the tours.ini to cache properly upon starting the client.

[Gameplay]

* Fixed a bug where players could position themselves in such a way that they were invisible to other players. The most notable examples of this were in Hospital on the West Wing Roof and on the tables of the 3rd Floor Escort Building.
* Fixed a bug where the carriable objective would fall through terrain if the player carrying it was shot while prone.
* Fixed an exploit that allowed user to get full CEM meter.
* Fixed an exploit that allowed a player to make the snow weather effect disappear in game.
* Fixed an exploit that allowed keybinds to be used to reduce weapon switching time.
* Fixed an exploit that allowed players to get constant binocular vision.
* Fixed a bug that sometimes prevented players from loading and firing the Javelin without first dropping the weapon and picking it back up.
* Fix for a bug with the idle auto-kick that was not counting rounds in which an idle player had been shot while standing at spawn.
* Fixed a bug that was allowing players to be damaged by incendiary grenades through walls.
* Fixed a bug that prevented a player from taking damage when an incendiary grenade was thrown straight up into the air where it detonated above the player.
* Fixed a bug where players that shoot an instructor in the MOUT Shoothouse training level were not being sent to Leavenworth.
* Fixed a bug that was preventing admin permanent MAC address bans from working.
* Fixed a bug that caused player to lose the carriable objective if an admin force-classed a weapon.
* Fixed a bug with the Basic Rifle Marksmanship (BRM) training level where prone/unsupported mode is skipped if the player misses the final shot during the prone firing.
* Fixed a bug where players were not being sent to Leavenworth for shooting the instructor on the M24/M82 range.
* Fixed a bug with the death message when an AI soldier is killed by incoming mortar rounds.

[UI]

* Fixed a broken link in the support section
* Fixed several typographical errors
* Fixed a bug where DCDS content was not being displayed in the downloadable list box when the player is not logged in.
* Fixed a bug where the server browser would sometimes display negative values for ping.
* Fixed a bug where the server hostname is displayed in color even when color codes are disabled in preferences.
* Fixed a bug where the right click menu was displaying server names in color even when color codes are disabled in preferences.

[Map Specific]

* Interdiction: Fixed a bug with one of the random objective spawn locations where the player was unable to pick up the briefcase.
* SF_SnakePlain: Fixed several AI path nodes and a BTR unloading point that was invalid
* SFRecon: Fixed a bug that was causing the OpFor pawns to glow brightly from a distance.

[Punkbuster]

* Add File checksum for D3D9Renderer dll to avoid kicking players for a “GameHook" violation

[Enhancements]

* Changed server browser functionality to allow players the ability to join Authorized, player created maps through the browser UI.
* Added a console command: SetConsoleWidth to allow for a larger console.
* Enabled auth messaging for Authorized and Explore the Army Server modes to report rounds played and total playtime by user to the auth database. NOTE: Players on ETA servers are not uniquely identified, time played will be used to create aggregate player usage statistics.
* Restored DCDS functionality for queuing, pausing or resuming paused downloads.
* Removed extraneous logging statements from the server log output.
* Added support for the DirectX9 RenderDevice Codepath
* Enhanced tours system to allow for larger amounts of maps within the existing tours framework.
* Changed default number of rounds for idle kick to 2 rounds
* Added a new feature for a server chat log. Note, Admin Say and Admin Message chat is not logged.
* Added support for opening all weapon slots to the Admin Command Post for tournament mode.
* Added support to Tournament mode to allow the ability to disable grenades by grenade type. NOTE: If a player spawns in game with an M203 they will have a round in the chamber but will not be able to reload if M203 grenades are “off”.

[AI]

* Patrolling AI will now react appropriately to dead bodies they discover.
* Fix for NPCs turning into a wall while pursuing enemies
* Fix for NPCs not being able to open doors while pursuing an enemy

kaktus 03-22-2007 21:28

Panocki pewnie bedziecie mieli problem z aktualka
http://www.americasarmy.com/downloads/patches.php

procedura
zassac HOTFIX http://www.americasarmy.com/download...281_hotfix.exe >> pozniej patchowac
wlasnie zakonczylem ciekawe czy pojdzie
wczesniej godzine sie kuna meczylem z gofnem :/ bo nie bylo linka do manuala

EDIT: Problem ktory mial Wi$nia <<< noobek

jesli fix daje wam haslo ze nie moze znalezc sciezki do instalki to wklejcie to w notatnik

Windows Registry Editor Version 5.00

[-HKEY_LOCAL_MACHINE\SOFTWARE\US Army]

[HKEY_LOCAL_MACHINE\SOFTWARE\US Army]

[HKEY_LOCAL_MACHINE\SOFTWARE\US Army\America's Army]

[HKEY_LOCAL_MACHINE\SOFTWARE\US Army\America's Army\Operations]
"InstallDir"="D:\\Program Files\\aao2.7\\system\\ArmyOps.exe"
"Version"="2.8.0"

zmiencie sciezke do katalogu gry, ale PAMIETAJCIE o tych podwojnych slashah czy jak sie to pisze
zapisujecie jako aa.reg
pozniej robicie kopie rejestru na wszelki wypadek
odpalacie pliczek aa.reg << potwierdzacie zapytanie
opalacie hotfix i jak wyzej

Dj. Gargamel 03-22-2007 21:39

dokladnie
HOTFIX
ftp://aao:aao28@62.75.218.62/aa_patch_281_hotfix.exe

Cytat:
Having Problems Patching from 2.8.0 to 2.8.1?

A few users have experienced problems patching 2.8.0 with a reference to the file: AmericasArmyManuals.url or missing/corrupt DLL files.

If you are having this problem, download and execute the following file to fix these known issues.

DOWNLOAD: aa_patch_281_hotfix.exe

Download and run this installation file. This will install the following into your "America's Army" program folder:

# America's Army\System\atl71.dll
# America's Army\System\mfc71.dll
# America's Army\System\mfc71u.dll
# America's Army\System\msvcp71.dll
# America's Army\System\msvcr71.dll
# America's Army\Help\AmericasArmyManual.lnk

DAD 03-22-2007 21:54

River Village

Cos jak Border na terenie River Basin ;)

Dzwiek jak na Swamp Ride.

Taka sobie, bo dwoch killach Dev'a wywalili mnie z serwa. Kaktus zrobil screena :P mam dowod :D

[ANONIM] 03-22-2007 22:07

Smiesznie nade'y, flash'e etc wylatuja z reki :P

.montrey 03-22-2007 22:09

a co z fast swapem?

JiHAD^ 03-22-2007 22:10

Ładne mapki ciekawe ile bede miał FPS.

[ANONIM] 03-22-2007 22:12

Cytat:

Napisał .montrey (Wiadomość 210339)
a co z fast swapem?

Nie ma. Tzn czasem mi sie udawalo z nadem, ale bardzo rzadko. Reszta kulek juz sie "nie daje".

kaktus 03-22-2007 22:52

co do fps to na river mialem nie mniej niz 23, ale naprawde mocno skacze
moj PC
bartek 2500 nie krecony
1GB 400
6600GT na pasywnym 128MB

M1. 03-22-2007 22:55

omg ... co za po***ani devowie ... z***ali gre, tera w to sie grac nie da .... fastswap dalej jest, ale mozna kucnac/wstac raz na 2-3 sekundy .... NC :/

2.8.1 porazka

Janek 03-22-2007 22:57

Floodgate - syf - taki Water Treatment z jeszcze mniejszymi fps'ami.
River - Border na bagnach - calkiem, calkiem :)

iFOR.maLENstwo 03-22-2007 23:01

a ja musze sciagnac 2.8 bo mnie po tych kolejnych od 2.7 patch'ach kopie z serwerow za "jakies LENie" ;p

[ANONIM] 03-22-2007 23:08

Cytat:

Napisał M1. (Wiadomość 210349)
omg ... co za po***ani devowie ... z***ali gre, tera w to sie grac nie da .... fastswap dalej jest, ale mozna kucnac/wstac raz na 2-3 sekundy .... NC :/

2.8.1 porazka

Rzeczywiscie dziala fastswap. Pogralem chwile na officjalu i prawie za kazdym razem udalo mi sie wykonac buga.

Janek 03-22-2007 23:10

Dawajcie na aa.pl bo juz stoi :)

M1. 03-22-2007 23:13

hahah SF Rafinery - Core2duo E6300, 1gb ramu, GF 7900GS, momentami 29-30 FPS ...

kaktus 03-22-2007 23:21

no to se tam pogralem a tak liczylem na zakonczenie kariery na pipce

Janek 03-22-2007 23:33

IMO najlepszy jest ten RIvercostam, pozostale sa zalowe mocno albo bardzo mocno.

Lolek1234 03-22-2007 23:41

mam problem poniewaz gdy odpalam fixa wszystko jest ok dochodzi do konca i jest potwierdzenie ze sie zaktualizowalo.Ale potem gdy odpalam pacha wyskakuje mi "patch error Invalid Patch file 'C:\documents and settings\lolek\pulpit\aa_patch280to281_filfront.ex e

kopiowalem patcha do folderu z gra i nic moze mi ktos pomoc.

.montrey 03-22-2007 23:46

Cytat:

Napisał Lolek1234 (Wiadomość 210363)
mam problem poniewaz gdy odpalam fixa wszystko jest ok dochodzi do konca i jest potwierdzenie ze sie zaktualizowalo.Ale potem gdy odpalam pacha wyskakuje mi "patch error Invalid Patch file 'C:\documents and settings\lolek\pulpit\aa_patch280to281_filfront.ex e

kopiowalem patcha to folderu z gra i nic moze mi ktos pomoc.



edit: nie doczytalem :P zawsze mozesz sciagnac pelna wersje :P

Janek 03-23-2007 00:03

River Village - cos a'la Border, tylko na bagnach, bardziej kamperskie bo wiecej budynkow jest, chyba troche wieksze od bordera. Strasznie glosno slychac kroki (takie chlupanie-czlapanie). Dwa ataki, 3 zaznaczalne objectivy. Ogolnie chyba najlepsza mapa w paczu. FPS od 45-85.

Rafinery - pipeline sf + wc + VIP, strasznei zawila mapa, pelno jakichs skrytetk, schodkow itp., itd. FPS 20-50.

Old Town - cos jak Courtyard, jakies miasteczko z setkami miejsc do kampienia plus podziemia (swoja droga wygladaja jak zywcem zerzniete z Return to Castle Wolfenstein). Dwa ataki, teczka do wyniesienia. FPS 20-50.

Floodgate - jak sama nazwa wskazuje akcja toczy sie na zaporze, atak zaczyna na zewnatrz obrona wewnatrz, masa korytarzy, drabinek i innych wynalazkow - taki Watertreatment dla ubogich. Krotko gralem, bo w drugiej rundzie po otworzeniu jakichs drzwi z 10 sekund od startu rundy dostalem spamem i stwierdzielm, ze to nie mapa dla mnie. FPS od 5-50.

Sprzet na ktorym testowana: A64.3000, Rx850, 2GB RAM. Wszystkie ustawienia na normal, wylaczone cienie.

EDIT: Fast-swap dziala chyba nawet lepiej niz w 2.8, za to nie da sie wstawac-kucac, bo po kazdym kucnieciu jest ok. 2sek cooldown zanim mozna czynnosc powtorzyc.

iFOR.maLENstwo 03-23-2007 11:07

Cytat:

Napisał .montrey (Wiadomość 210364)
edit: nie doczytalem :P zawsze mozesz sciagnac pelna wersje :P

problem w tym ze nie ma pelnej wersji 2.8.1 :(

qhash 03-23-2007 13:00

Cytat:

Napisał Lolek1234 (Wiadomość 210363)
mam problem poniewaz gdy odpalam fixa wszystko jest ok dochodzi do konca i jest potwierdzenie ze sie zaktualizowalo.Ale potem gdy odpalam pacha wyskakuje mi "patch error Invalid Patch file 'C:\documents and settings\lolek\pulpit\aa_patch280to281_filfront.ex e

kopiowalem patcha do folderu z gra i nic moze mi ktos pomoc.

Masz walniety plik IMHO , mi wyskoczyl taki komunikat jak pomylilem plik z paczem i odpalilem jakis niedociagniety ,który najpierw sciagalem.

weirdo 03-23-2007 13:26

Czy ini z 2.8 dziala? Btw. Przerob ktos na pro ini z tej wersi ^_^

aGgReSsivE 03-23-2007 13:45

Old Town rlz :P

[Kwasek] 03-23-2007 17:45

A tu kolejne pacze...ciekawe czy ktos jeszcze ze starych leszczy(sebol , lukasik, soul czy rider) jeszcze gra....:)

Balon 03-23-2007 18:14

To kucanie jest przykre....

Emigrant 03-23-2007 18:58

Cytat:

Napisał weirdo (Wiadomość 210371)
Czy ini z 2.8 dziala? Btw. Przerob ktos na pro ini z tej wersi ^_^

dziala

Polak. 03-23-2007 19:10

Rafineria rządzi :D najlepsza mapka jak na razie z tych nowych ;)

Balon 03-23-2007 19:31

tez tak mysle rafineria najlepsza z tych wszystkich

kaktus 03-23-2007 19:51

KWAS nie pitol tylko sciagaj new version :P

WiN 03-23-2007 20:25

SF Rafinery - fajna mapa, fpsy po kilku rundach się stabilizują. Ciekawe mogą być mecze. Podobna do Dockside i Pipeline SF :)
RiverVillage - świetna mapa na public, podobna do Border. Mecze będą podobne jak na Border, czyli nudne :P

DAD 03-23-2007 20:34

Pogralem dzisiaj pare godzin na SF Floodgate. Na serio bardzo fajna mapka, szybko sie ja opanowuje. Max fps na niej mam.

iFOR.maLENstwo 03-23-2007 22:52

Cytat:

Napisał DAD (Wiadomość 210394)
Pogralem dzisiaj pare godzin na SF Floodgate. Na serio bardzo fajna mapka, szybko sie ja opanowuje. Max fps na niej mam.

wszystkie sie latwo opanowuje :) tylko jak ktos na takiej tamie (nie pamietam jeszcze jak sie dokladnie nazywa) gra w obronie to duzo dluzej bedzie poznawal gdzie sa obj i takie tam

qhash 03-24-2007 00:31

a ja pograłem troche na River Basin .... no troche 19 minut ;) ... ale odniosłem takie wrażenie "obcości" , jakby coś nie pasowało , tak jakby ta mapa nie była tak "profesjonalna" jak poprzednie nowe wydawane. Od razu widać IMHO , że mapki nie robili Ci sami ludzie , co wcześniej/;

Piona 03-24-2007 01:38

a moim zdaniem "River Basin" to spoko mapka ^^

DAD 03-24-2007 07:46

Cytat:

Napisał iFOR.maLENstwo (Wiadomość 210397)
wszystkie sie latwo opanowuje :) tylko jak ktos na takiej tamie (nie pamietam jeszcze jak sie dokladnie nazywa) gra w obronie to duzo dluzej bedzie poznawal gdzie sa obj i takie tam

No wlasnie to floodgate lamo :P

NAPEK 03-24-2007 08:24

Niewiem dlaczego ale nie moge wchodzic na te mapy nowe wchodze na server a tam zadnego serva nie ma co to moze byc

WiN 03-24-2007 08:29

Cytat:

Napisał NAPEK (Wiadomość 210407)
Niewiem dlaczego ale nie moge wchodzic na te mapy nowe wchodze na server a tam zadnego serva nie ma co to moze byc

Zmień w opcjach przeglądarkę lub:
Wyczyść filtry, ustaw na 'Multiplayer' (domyślnie jest na 'All'), wybierasz 'Maps' i mape, na której chcesz grać ;)

Przynajmniej mi tak pomogło ;)

Waterproof.PI 03-24-2007 10:20

Gdy chce wejść na nową mape to pyta mnie o jekiś trening ale mam wszystkie complet.Wiecie o co chodzi?

iFOR.maLENstwo 03-24-2007 10:48

Cytat:

Napisał DAD (Wiadomość 210405)
No wlasnie to floodgate lamo :P

kiss kiss my fish ;p
przydal by sie jakis szybki CUP na nowych mapach
16 klanow po jednej mapie na runde i na rafinery final :)
albo 32 klany i przerobic wszystkie mapy dwa razy dla utrwalenia :]

cup oczywiscie tak 8v8 bo teraz wszyscy z ciekawosci pograja w AA przez kilka dni ;)
no od biedy 6v6 ale to juz naprawde wyjatkowo

KoRdiaN 03-24-2007 10:50

PB znowu zabiera do 80 % procka .. shitty !

edit
usuwam, blokuje a te zarazy wracaja / help ?

Shibby 03-24-2007 11:09

Cytat:

Napisał KoRdiaN (Wiadomość 210422)
PB znowu zabiera do 80 % procka .. shitty !

edit
usuwam, blokuje a te zarazy wracaja / help ?

Start > uruchom > services.msc
I wyłącz (nie tylko zatrzymaj, ale wyłącz) usługi PnkstrA i PnkbstrB.

NAPEK 03-24-2007 11:16

Dzieki chłopaki za pomoc teraz juz wszystko dziala SF Rafinery i RiverVillage spox mapki

JiHAD^ 03-24-2007 11:25

Faktycznie trochę amatorskie te mapki: latajace domki

KoRdiaN 03-24-2007 11:26

shibby ale po ponownym uruchomieniu PnkBstrB wciąż powraca i pożera sobie smacznie .. obłęd

-pavel+ 03-24-2007 13:34

no to dziwne, bo ja zrobilem tak jak shibby napisal i nie mam tego w procesach nawet jak gram :)

WiN 03-24-2007 13:52

Cytat:

Napisał Waterproof.PI (Wiadomość 210417)
Gdy chce wejść na nową mape to pyta mnie o jekiś trening ale mam wszystkie complet.Wiecie o co chodzi?

Zaloguj się jeszcze raz ;)

yourmaster[Mirosz] 03-24-2007 14:26

1.Having Problems Patching from 2.8.0 to 2.8.1?

2.A few users have experienced problems patching 2.8.0 with a reference to the file: AmericasArmyManuals.url or missing/corrupt DLL files.

3.If you are having this problem, download and execute the following file to fix these known issues.

4.DOWNLOAD: aa_patch_281_hotfix.exe

5.Download and run this installation file. This will install the following into your "America's Army" program folder:

# America's Army\System\atl71.dll
# America's Army\System\mfc71.dll
# America's Army\System\mfc71u.dll
# America's Army\System\msvcp71.dll
# America's Army\System\msvcr71.dll

Niechce mi sie zpaczować 1,2,3,4 zrobilem a oco chodzi w 5-ce???

Download and run this installation file. This will install the following into your "America's Army" program folder:

# America's Army\System\atl71.dll
# America's Army\System\mfc71.dll
# America's Army\System\mfc71u.dll
# America's Army\System\msvcp71.dll
# America's Army\System\msvcr71.dll

CO ja z tymi plikamy mam zrobic?

ojest! 03-24-2007 15:09

Cytat:

Napisał Shibby (Wiadomość 210425)
Start > uruchom > services.msc
I wyłącz (nie tylko zatrzymaj, ale wyłącz) usługi PnkstrA i PnkbstrB.

Ja mam tylko zatrzymaj i wstrzymaj, ale tylko zatrzymaj moge kliknac :>

edit:
lol moja stara sygnaturka :D fest stara musi byc ta baza :P

Szeja^ 03-24-2007 15:43

Ja jak na razie gralem tylko w River Village i jak dla mnie bardzo dobra mapa :)

A co do fastswapa to dalej działa ;)


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